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Lesson 4 of 5 · Learn Sim Racing

Key Rules & Fouls to Know

Sim racing enforces rules that closely mirror real-world motorsport. Here are the most important ones:

Core rules:

  • Do not jump the start — wait for the pace/formation procedure.
  • Maintain track limits by keeping the required number of wheels within the white lines.
  • Under yellow/caution flags, slow down, hold your position, and do not overtake.
  • Blue flags mean you must yield to faster or lapped traffic behind you.
  • Obey the pit-lane speed limit during all pit stops.

Incident points (iRacing fouls):

  • 1x – Going too far off track.
  • 2x – A spin, loss of control, or contact with walls.
  • 4x – Heavy contact with another car (2x in dirt disciplines).
  • When multiple incidents happen together, only the highest value counts.

Penalties for too many incidents:

  • Drive-through – issued at 20x incidents on iRacing road courses, then every additional 10x.
  • Disqualification (black flag) – reaching the series maximum removes you from the event.

ACC also penalizes corner cutting, pit-lane speeding, and ignoring flags automatically.

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